Stage 1: 💥 Identify Learner Outcomes
This stage starts with finding your niche area of expertise and a suitable audience that can benefit from it. Afterwards, you craft actionable learner outcomes for your course using the problems your students want solved. Check our blog
for a deep dive.
Stage 2: 🔎 Define Acceptable Evidence of Learning
Identify practical evaluation criteria for students and instructors to measure outcomes. The various types of evidence
and metrics identified now can later be used to judge if the stated goals for the course are being met and to what degree.
For complex course level learner outcomes, the evidence may be long term tasks synthesizing various ideas learnt throughout the course such as a solo or group project. For an art course, it could be creating a work of art and writing a description to reflect their understanding. For smaller lesson level outcomes, the evidence can be smaller in scale such as case studies, in-class quizzes and polls, minute papers
), or other short tasks.
There can also be independent evidence from third parties. For a computer programming course, such evidence can include taking part in a public coding competition
Stage 3: ℹ️ Create a Roadmap
After outlining the outcomes and evidence, find pathways to take your students from where they are prior to taking your course to the outcomes. List the know-how, skill set and specific tasks they must be able to complete to arrive at their outcomes. It is important to lay these out in a logical sequence and helpful to mark their complexity. If you are a visual thinker, you may find concept maps
Stage 4: 👨🏻🎓 Plan Learner Experience
Based on the roadmap, create the learning environment for students.
💼 Organise the course into lessons. List down outcomes for each lesson. Create or curate appropriate content for the outcomes.